awkward dialogue; bad writing; the entire thing happen on a single island
the craft game before brings you all around the world. This one happen at a single location
the writing is really weird. for instance, Lara is constantly worried how she will need to convince one of the female npc to divert path, then when it’s finally time to confront her, the npc simply have a change of heart and let Lara do whatever she see fit.
raiding tombs is an optional task.
the stealth/combat logic is bad too.
Crocodillette about
Tomb Raider, v1.0